GimpBaseConfig

GimpBaseConfig

Synopsis

                    GimpBaseConfig;

Object Hierarchy

  GObject
   +----GimpBaseConfig
         +----GimpCoreConfig

Properties

  "num-processors"           guint                 : Read / Write / Construct
  "stingy-memory-use"        gboolean              : Read / Write / Construct
  "swap-path"                GimpConfigPath        : Read / Write / Construct
  "temp-path"                GimpConfigPath        : Read / Write / Construct
  "tile-cache-size"          GimpMemsize           : Read / Write / Construct

Description

Details

GimpBaseConfig

typedef struct _GimpBaseConfig GimpBaseConfig;

Property Details

The "num-processors" property

  "num-processors"           guint                 : Read / Write / Construct

Sets how many processors GIMP should try to use simultaneously.

Allowed values: [1,16]

Default value: 4


The "stingy-memory-use" property

  "stingy-memory-use"        gboolean              : Read / Write / Construct

Default value: FALSE


The "swap-path" property

  "swap-path"                GimpConfigPath        : Read / Write / Construct

Sets the swap file location. GIMP uses a tile based memory allocation scheme. The swap file is used to quickly and easily swap tiles out to disk and back in. Be aware that the swap file can easily get very large if GIMP is used with large images. Also, things can get horribly slow if the swap file is created on a folder that is mounted over NFS. For these reasons, it may be desirable to put your swap file in "/tmp".

Default value: "${gimp_dir}"


The "temp-path" property

  "temp-path"                GimpConfigPath        : Read / Write / Construct

Sets the folder for temporary storage. Files will appear here during the course of running GIMP. Most files will disappear when GIMP exits, but some files are likely to remain, so it is best if this folder not be one that is shared by other users.

Default value: "${gimp_dir}/tmp"


The "tile-cache-size" property

  "tile-cache-size"          GimpMemsize           : Read / Write / Construct

When the amount of pixel data exceeds this limit, GIMP will start to swap tiles to disk. This is a lot slower but it makes it possible to work on images that wouldn't fit into memory otherwise. If you have a lot of RAM, you may want to set this to a higher value.

Allowed values: <= 4398046511104

Default value: 1054980096